Pokemon ADV 1 Card List and Spoiler v1.0 (Loosely Translated by Nick15 [aka Philippe Van Lieu]) (Loosely based on Titanic) The listings are: Name [HP] (Stage and Type) [Energy Cost] Attack Name (Damage Done) Game text WEAKNESS: RESISTANCE: RETREAT: XX/55 Rarity #ZZZ [Artist] And just a few notes: * Thanks to vincent0906 from WizPOG on helping me fix some of my translations. Good times. * The #ZZZ is based on the new numbering system for Ruby/Saphire Pokemon. * Anything in (Parenthesis) besides the Stage-Type and Damage parts are my own translation comments. * Anything with ???'s in or around it means I'm not sure about the translation, or that it's missing information. HOWEVER if it doesn't have any ???'s, then I'm almost dead positive that that's what it's supposed to be. * As always, this spoiler is not exactly 100% official gaming text. So don't blame me if you lost a tournament because I made a mistake on this spoiler. * And do me a favor, do NOT steal this Spoiler sheet. Energy Costs are listed as: G = Grass R = Fire W = Water L = Lighting F = Fighting P = Psychic D = Darkness M = Metal C = Colorless -------- Koffing [50 HP] (Basic Grass Pokemon) [C] Tackle (10 Damage) [GC] Take Down (30 Damage) Koffing does 10 damage to itself. WEAKNESS: Psychic RETREAT: C 01/55 Common #108 [Atsuko Nishida] Weezing [80 HP] (Stage 1 Grass Pokemon) [G] Poison Gas (10 Damage) The Defending Pokemon is now Confused. [GC] Gas Bench (0 Damage) The Defending Pokemon is now Poisoned. This attack does 10 damage to each of your opponent's Benched Pokemon. WEAKNESS: Psychic RETREAT: CC 02/55 Rare #109 [Atsuko Nishida] Sceptile [120 HP] (Stage 2 Grass Pokemon) [C] Energy Burn (20 Damage) If there is 1 energy attached to the Defending Pokemon, the Defending Pokemon is now Alseep. If there are 2 energy attached to the Defending Pokemon, the Defending Pokemon is now Poisoned. If there are 3 energy attached to the Defending Pokemon, the Defending Pokemon is now Poisoned and Asleep. If there are 4 or more Energy attached to the Defending Pokemon, the Defending Pokemon is now Poisoned, Burned, and Asleep. [GGCCC] Solar Beam (70 Damage) WEAKNESS: Fire RESISTANCE: Water RETREAT: CCC 03/55 Rare-Holo #003 [Midori Harada] Wurmple [50 HP] (Basic Grass Pokemon) [C] Call For Family (0 Damage) Search your deck for both a Silcoon and a Beautifly card, or both a Cascoon and a Dustox card, show it to your opponent, and put it into your hand. Shuffle your deck afterwards. [G] Poisonpowder (0 Damage) The Defending Pokemon is now Poisoned. WEAKNESS: Fire RETREAT: C 04/55 Common #014 [Hajime Kusajima] Silcoon [60 HP] (Stage 1 Grass Pokemon) [ ] Poke-Body: Hard Body - If Silcoon is attacked, flip a coin. If heads, that attack does 30 less damage. [G] Silkspray (10 Damage) During your opponent's next turn, the Defending Pokemon can't retreat. WEAKNESS: Fire RETREAT: 2 05/55 Uncommon #015 [Hajime Kusajima] Beautifly [80 HP] (Stage 2 Grass Pokemon) [ ] Poke-Body: Rainbow Eyes - Ignore every Active Pokemon's Resistance. [G] Sting (20 Damage) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. [GCC] Parallel Gain (50 Damage) You may remove 1 damage counter from each of your Pokemon. WEAKNESS: Fire RETREAT: 0 06/55 Rare-Holo #016 [Hajime Kusajima] Cascoon [70 HP] (Stage 1 Grass Pokemon) [ ] Poke-Body: Hard Body - If Cascoon is attacked, flip a coin. If heads, that attack does 30 less damage. [G] Poisonpowder (0 Damage) The Defending Pokemon is now Poisoned. WEAKNESS: Fire RETREAT: CC 07/55 Uncommon #017 [Midori Harada] Dustox [90 HP] (Stage 2 Grass Pokemon) [ ] Poke-Body: Protection Paste - Dustox is not affected by Special Conditions??? [GC] Toxic (0 Damage) The Defending Pokemon is now Poisoned. Your opponent now places 2 damage counters on it instead of 1. [GCC] "Cold Causing" (50 Damage) WEAKNESS: Psychic RETREAT: 0 08/55 Rare-Holo #018 [Midori Harada] Shroomish [40 HP] (Basic Grass Pokemon) [C] Sleeppowder (10 Damage) The Defending Pokemon is now Asleep. WEAKNESS: Fire RESISTANCE: Water RETREAT: C 09/55 Common #034 [Atsuko Nishida] Breloom [70 HP] (Stage 1 Grass Pokemon) [CC] Tackle (20 Damage) [GCC] Battle Blast (40+ Damage) This attack does 40 damage plus 10 more damage for each FIGHTING Energy attached to Breloom. WEAKNESS: Fire RETREAT: C 10/55 Rare #035 [Ken Sugimori] Blaziken [100 HP] (Stage 1 Fire Pokemon) [ ] Poke-Power: Energy Retrival - Once during your turn, you may choose 1 FIRE energy card from your discard pile and attach it to one of your Benched Pokemon. This power can't be used if Blaziken is affected by a Special Condition. [RCC] Fire Stream (50 Damage) (You may?) Discard 1 FIRE Energy card attached to Blaziken in order to do 10 damage to your opponent's Benched Pokemon. WEAKNESS: Water RETREAT: CC 11/55 Rare-Holo #006 [Kouki Saitou] Numel [50 HP] (Basic Fire Pokemon) [C] Tackle (10 Damage) [RC] Spray (0 Damage) Flip a coin. If heads, all of your opponent's Defending Pokemon are now Burned. WEAKNESS: Water RETREAT: C 12/55 Common #101 [Ken Sugimori] Camerupt [90 HP] (Stage 1 Fire Pokemon) [RC] Flame Of Doomness (20 Damage) This attack does 10 damage to 1 of your opponent's Benched Pokemon. [RRCC] Fire Spin (100 Damage) Discard 2 FIRE energy attached to Camerupt or this attack does nothing. WEAKNESS: Water RETREAT: CCC 13/55 Rare-Holo #102 [Ken Sugimori] Goldeen [50 HP] (Basic Water Pokemon) [C] Rage (10x Damage) This attack does 10 damage times the number of damage counters on Goldeen. WEAKNESS: Lighting RETREAT: C 14/55 Common #050 [Hajime Kusajima] Seaking [70 HP] (Stage 1 Water Pokemon) [W] Water Arrow (0 Damage) Choose 1 of your opponent's Pokemon and do 20 damage to it. [CC] Speed Water (30 Damage) Choose an energy card attached to the Defending Pokemon and move it to one of your opponent's Benched Pokemon. (This effect does nothing if your opponent doesn't have any Benched Pokemon.) WEAKNESS: Lighting RETREAT: 0 15/55 Rare #051 [Hajime Kusajima] Swampert [110 HP] (Stage 2 Water Pokemon) [ ] Poke-Power: "Calling It To See" - Once during your turn, you may take 1 Water energy from your hand and attach it to your Active Pokemon. This power can't be used of Swampert is affeced by a Special Condition. [WWCC] Hypno Blast (50 Damage) The Defending Pokemon is now Asleep. WEAKNESS: Lighting RETREAT: CCC 16/55 Rare-Holo #009 [Mitsuhiro Arita] Wingull [50 HP] (Basic Water Pokemon) [W] ??? (20 Damage) Flip a coin. If tails, this attack does nothing. WEAKNESS: Lighting RESISTANCE: Fighting RETREAT: C 17/55 Common #027 [Kouki Saitou] Pelipper [70 HP] (Stage 1 Water Pokemon) [C] Charge (0 Damage) During your next turn, Pelipper's Spit and Swallow attacks does 40 more damage. [WC] Spit (30 Damage) [WCC] Swallow (20 Damage) Remove 1 damage counter for each 10 damage this attack does. WEAKNESS: Lighting RESISTANCE: Fighting RETREAT: C 18/55 Rare #028 [Kouki Saitou] Carvanha [40 HP] (Basic Water Pokemon) [ ] Poke-Body: "Awakening Skin" - If this Pokemon is attacked (even if it is Knocked Out), put 1 damage counter on the Pokemon that attacked it. [C] ??? (10 Damage) During your opponent's next turn, the Defending Pokemon can't retreat. WEAKNESS: Lighting RETREAT: C 19/55 Uncommon #097 [Hajime Kusajima] Sharpedo [70 HP] (Stage 1 Water Pokemon) [ ] Poke-Body: "Awakening Skin" - If this Pokemon is attacked (even if it is Knocked Out), put 2 damage counter on the Pokemon that attacked it. [WCC] Dark Slash (40+ Damage) You may discard a DARKNESS Energy attached to Sharpedo. If you do, this attack does 40 damage plus 30 more damage. WEAKNESS: Lighting RETREAT: C 20/55 Rare #098 [Hajime Kusajima] Wailmer [80 HP] (Basic Water Pokemon) [CC] Rest (0 Damage) Hoeruko no longer is affected by a Special Condition and you may remove up to 4 damage counters from it. Hoeruko is now Asleep. [WC] Water Gun (20+ Damage) (Standard Water Gun text) WEAKNESS: Lightning RETREAT: CCC 21/55 Uncommon #009 [Mitsuhiro Arita] Wailord [120 HP] (Stage 1 Water Pokemon) [CCC] Take Down (50 Damage) Hoeruoo does 20 damage to itself. [WWWCC] Water Something (70 Damage) WEAKNESS: Lighting RETREAT: CCCC 22/55 Rare-Holo #100 [?] Electabuzz EX [90 HP] (Basic Lighting Pokemon) [L] Thundershock (10 Damage) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. [LLC] Thunderpunch (40+ Damage) Flip a coin. If heads, this attack does 40 plus 20 more damage. WEAKNESS: Fighting RESISTANCE: Metal RETREAT: CC 23/55 Ultra-Rare-Holo #283 [?] Electrike [50 HP] (Basic Lighting Pokemon) [L] Plasma (0 Damage) If there are any LIGHTING Energy in your discard pile, choose 1 of them and attach it to Rakurai. [LC] Thunder Jolt (30 Damage) Flip a coin. If tails, Electrike does 10 damage to itself. WEAKNESS: Fighting RESISTANCE: Metal RETREAT: C 24/55 Uncommon #078 [Hajime Kusajima] Manectric [70 HP] (Stage 1 Lighting Pokemon) [L] Recharge (10 Damage) Search your deck for a LIGHTING Energy card and attach it to Manectric. Shuffle your deck afterwards. [LLC] Thunder Jolt (50 Damage) Flip a coin. If tails, Manectric does 10 damage to itself. WEAKNESS: Fighting RESISTNACE: Metal RETREAT: C 25/55 Rare-Holo #079 [Mitsuhiro Arita] Mewtwo EX [100 HP] (Basic Psychic Pokemon) [P] Energy Absorbsion (0 Damage) Choose up to 2 Energy card from your discard pile and attach them to Mewtwo EX [PPC] Psyburn (60 Damage) WEAKNESS: Psychic RETREAT: CC 26/55 Ultra-Rare-Holo #305 [Katsura Tabata] Ralts [50 HP] (Basic Psychic Pokemon) [C] Pound (10 Damage) [PC] Synchroblast (40 Damage) If Rarutosu and the Defending Pokemon don't have the same number of Energy cards attached to it, then this attack does 10 damage. WEAKNESS: Psychic RETREAT: C 27/55 Common #029 [Kagemaru Himeno] Kirlia [70 HP] (Stage 1 Psychic Pokemon) [C] Dance? (0 Damage) Flip a coin. If heads, all of your opponent's Active Pokemon are now Confused. [P] Life Down (0 Damage) Flip a coin. If heads, put a number of damage counters onto the Defending Pokemon so that it's HP is 10. WEAKNESS: Psychic RETREAT: C 28/55 Rare #030 [Atsuko Nishida] Gardevoir [100 HP] (Stage 2 Psychic Pokemon) [ ] Poke-Power: Trance Shield - Once during your turn, you may search your deck for 1 basic Psychic Energy card and attach it to one of your Pokemon. If you do, put 2 damage counters on whatever Pokemon you attached the Energy to. Shuffle your deck afterwards. This power can't be used if Saanaito if affected by a Special Condition. [P] Energy Burst (10x Damage) Does 10 damage times the number of Energy attached to Gardevoir??. WEAKNESS: Psychic RETREAT: CC 29/55 Rare-Holo #031 [Ken Sugimori] Hitmonchan EX [90 HP] (Basic Fighting Pokemon) [F] One-Two Punch (10+ Damage) Flip a coin. If heads, this attack does 10 damage plus 10 more damage. [FFC] "Sky Upper" (50 Damage) Do not apply Resistance for this attack. WEAKNESS: Psychic RETREAT: CC 30/55 Ultra-Rare-Holo #275 [Hiromichi Sugiyama] Phanpy [50 HP] (Basic Fighting Pokemon) [C] Tackle (10 Damage) [FC] ??? (0 Damage) Flip a coin. If heads, this attack does 10 damage to each of your opponent's Active Pokemon and they are now Paralyzed. WEAKNESS: Grass RETREAT: C 31/55 Common #165 [Kagemaru Himeno] Donphan [80 HP] (Stage 1 Fighting Pokemon) [FC] Tusk Beat (20+ Damage) If there are any damage counters on the Defending Pokemon, this attack does 20 damage plus 20 more damage. [FCCC] Double Tusk (60x) Flip 2 coins. This attack does 60 damage times the number of heads. WEAKNESS: Grass RETREAT: C 32/55 Rare #166 [Kagemaru Himeno] Makuhita [50 HP] (Basic Fighting Pokemon) [F] Thwart (10 Damage) Flip a coin. If heads, the Defending Pokemon is now Paralyzed. WEAKNESS: Psychic RETREAT: 1 33/55 Common #048 [Naoyo Kimura] Hariyama [90 HP] (Stage 1 Fighting Pokemon) [F] Fake Out (0 Damage) This attack does 20 damage to each of your opponent's Active Pokemon. [FCC] Falling Towers (40+ Damage) If the Defending Pokemon is an EX Pokemon, this attack does 40 damage plus 40 more damage. WEAKNESS: Psychic RETREAT: CC 34/55 Rare-Holo #049 [Naoyo Kimura] Nosepass [60 HP] (Basic Fighting Pokemon) [C] ??? (0 Damage) If the Defending Pokemon is an Evolution Pokemon, you may search your deck for any card, show it to your opponent, and put it in your hand. Shuffle your deck afterwards. [CC] ??? (0 Damage) Flip a coin. If heads, return the Defending Pokemon and all cards attached to it to your opponent's hand. You can't use this attack if your opponent doesn't have any Benched Pokemon. WEAKNESS: Water RETREAT: C 35/55 Common #060 [Mitsuhiro Arita] Chansey EX [120 HP] (Basic Colorless Pokemon) [CC] "Tamago" (0 Damage) Remove 2 damage counters from each of your Pokemon in play, except for Chansey EX. [CCC] Take Down (80 Damage) Chansey EX does 60 damage to itself. WEAKNESS: Fighting RETREAT: CCC 36/55 Ultra-Rare-Holo #277 [Ryo Ueda] Zigzagoon [40 HP] (Basic Colorless Pokemon) [C] Fury Swipes (10x Damage) Flip 3 coins, this attack does 10 damage times the number of heads. WEAKNESS: Fighting RETREAT: C 37/55 Common #012 [Atsuko Nishida] Linoone [70 HP] (Stage 1 Colorless Pokemon) [C] Rummage (0 Damage) Search your deck for up to 2 cards and put them in your hand. Shuffle your deck afterwards. (This can't be right either!) [CC] Constant Strike (40x Damage) Flip a coin until you get a tails. This attack does 40 damage times the number of heads. (This can't be right either!!) WEAKNESS: Fighting RETREAT: C 38/55 Rare #013 [Ken Sugimori] Taillow [40 HP] (Basic Colorless Pokemon) [C] Peck (10 Damage) [CC] Double Peck (20 Damage) WEAKNESS: Lighting RESISTANCE: Fighting RETREAT: C 39/55 Common #025 [Kagemaru Himeno] Swellow [70 HP] (Basic Colorless Pokemon) [ ] Poke-Power: Gust of Wind - Once during your turn of Swellow is your Active Pokemon, you may switch the Defending Pokemon with one on your opponent's Bench (your opponent gets to choose which Pokemon gets switched). This power can't be used if Swellow is affected by a Special Condition. [CC] Gust (30 Damage) WEAKNESS: Lighting RESISTANCE: Fighting RETREAT: 0 40/55 Rare #026 [Ken Sugimori] Slakoth [40 HP] (Basic Colorless Pokemon) [C] Claw (20 Damage) Flip a coin. If tails, this attack does nothing. [CC] Rest (0 Damage) Remove all damage counters from Slakoth. You can't attack during your next turn. WEAKNESS: Fighting RETREAT: C 41/55 Uncommon #036 [Kagemaru Himeno] Vigoroth [70 HP] (Stage 1 Colorless Pokemon) [CC] Double Scratch (20x Damage) Flip 2 coins. This attack does 20 damage times the number of heads. [CCC] Rage (20+ Damage) This attack does 20 damage plus 10 more damage for each damage counter on Vigoroth. WEAKNESS: Fighting RETREAT: C 42/55 Rare #037 [Kagemaru Himeno] Slaking [120 HP] (Stage 2 Colorless Pokemon) [ ] Poke-Body: Bind - As long as Slaking is your Active Pokemon, your opponent can't use any Poke-Powers. [CCCC] Truant (100 Damage) Discard 1 Energy card attached to Slaking or this attack does nothing. You can't attack during your next turn. WEAKNESS: Fighting RETREAT: CCC 43/55 Rare-Holo #038 [Ken Sugimori] Skitty [40 HP] (Basic Colorless Pokemon) [C] Energy Attachement (0 Damage) Search your deck for up to 2 basic Energy cards, show them to your opponent, and put them in your hand. Shuffle your deck afterwards. [C] Lull (10 Damage) The Defending Pokemon is now Asleep. WEAKNESS: Fighting RETREAT: C 44/55 Uncommon #061 [Midori Harada] Delcatty [70 HP] (Stage 1 Colorless Pokemon) [ ] Poke-Power: Energy Draw - Once during your turn, you may discard 1 Energy card from your hand. If you do, draw 3 cards. This power can't be used if Delcatty is affected by a Special Condition. (This doesn't sound right to me....) [C] Energy MAX (10x Damage) This attack does 10 damage times the number of Energy attached to each of your Active Pokemon. WEAKNESS: Fighting RETREAT: C 45/55 Rare-Holo #062 [Atsuko Nishida] Sneasel EX [80 HP] (Basic Darkness Pokemon) [D] Double Scratch (10x Damage) Flip 2 coins. This attack does 10 damage times the number of heads. [DDC] Beat Up (20x Damage) Flip a coin for Each of your Pokemon. This attack does 20 damage times the number of heads. WEAKNESS: Fighting RESISTANCE: Psychic RETREAT: C 46/55 Ultra-Rare-Holo #357 [Ryo Ueda] Poochyena [50 HP] (Basic Darkness Pokemon) [D] Snare (10 Damage) During your opponent's next turn, the Defending Pokemon can't retreat. WEAKNESS: Fighting RESISTANCE: Psychic RETREAT: C 47/55 Common #010 [Naoyo Kimura] Mightyena [70 HP] (Stage 1 Darkness Pokemon) [ ] Poke-Body: ???? - As long as Mightyena is your Active Pokemon, if an attack does damage to Mightyena, that attack does 10 less damage. [DCC] Shakedown (40 Damage) Flip a coin. If heads, choose 1 card from your opponent's hand at random and discard it. WEAKNESS: Fighting RESISTANCE: Psychic RETREAT: 0 48/55 Rare-Holo #011 [Atsuko Nishida] Aron [50 HP] (Basic Metal Pokemon) [M] Roll (10 Damage) [CC] Toss (20x Damage) Flip 2 coins. This attack does 20 damage times the number of heads. WEAKNESS: Fire RESISTANCE: Grass RETREAT: C 49/55 Uncommon #070 [Midori Harada] Lairon [80 HP] (Stage 1 Metal Pokemon) [M] Magnitude (20 Damage) This attack does 10 damage to each players Benched Pokemon. [CCCC] ??? (30+ Damage) Flip 2 coins. This attack does 30 damage plus 20 damage for each heads. WEAKNESS: Fire RESISTANCE: Grass RETREAT: CC 50/55 Rare #071 [Mitsuhiro Arita] Aggron [110 HP] (Stage 2 Metal Pokemon) [C] Rage (10x Damage) Flip a coin. If heads, this attack does 10 damage times the number of damage counters on Bosugotora. (This is iffy, the translation also implied flipping a coin for each Damage counter on Bosugotora at well....) [CCC] Megaton Punch (40 Damage) [MMCCC] Double Lariat (70x Damage) Flip 2 coins. This attack does 70 damage times the number of heads. WEAKNESS: Fire RESISTANCE: Grass RETREAT: CCCC 51/55 Rare-Holo #072 [Mitsuhiro Arita] PokeNavi [TRAINER] Look at the top 3 cards of your deck. Choose 1 Basic Pokemon, Evolution, or Energy card there, show it to your opponent, and put it on the top of your deck in any order. 52/55 Uncommon [Katsura Tabata] Hiking Trip [TRAINER-Supporter] Search your deck for up to 3 basic Energy cards and show them to your opponent. Put them in your hand and shuffle your deck afterwards. 53/55 Uncommon [Ken Sugimori] Professor Birch [TRAINER-Supporter] If the number of cards in your hand is less than 6, draw a number of cards so that your hand equals 6 cards. 54/55 Uncommon [Ken Sugimori] Oran Berry [TRAINER-PokeTool] Between turns, if the Pokemon Oran Berry has any damage counters on it, you may discard Oran Berry in order to remove 2 damage counters from it. (Exactly like Genesis Berry!) 55/55 Uncommon [Kazuo Yazawa] The End. Copyleft! 2003 Pokemon Aaah! [www.fakecard.com]