Since 4/10/1999,
One Million Hits Plus:

POKÉMON VS EDITION
Spoiler Guide [Mostly Translated]

Bugsy's Yanma [50 HP]
Type


Attacks:

0 damage
Supersonic - Flip a coin. If heads, the Defending Pokémon is now Confused.

20 damage
Sonicboom - Don't apply Weakness or Resistance for this attack. (Any other effects that would gappen after applying Weakness and Resistance still happen.)


Weakness:
Resistance:
Retreat:

Rarity: Common

Jasmine's Beedrill [60 HP]
Type


Attacks:

10 Damage
Agility - Flip a coin. If heads, prevent all effects of attack, including damage, done to Jasmine's Beedrill during your opponent's next turn.

20 Damage
Poison Sting - Flip a coin. If heads, the Defending Pokémon is now Poisoned.


Weakness:
Resistance:
Retreat:

Rarity: Common

Karen's Rapidash [60 HP]
Type


Attacks:

10 Damage
Kick

20 Damage
Agility - Flip a coin. If heads, prevent all effects of attack, including damage, done to Karen's Rapidash during your opponent's next turn.


Weakness:
Resistance:
Retreat:

Rarity: Common

Karen's Houndoom [60 HP]
Type


Attacks:

0 Damage
Roar - Flip a coin. If heads and if your opponent has any Benched Pokémon, your opponent chooses one of them and switches it with the Defending Pokémon.

20+ damage
Burning Mist - Use this attack only if there are any Energy cards attached to Karen's Houndoom. Flip a coin. If heads,discard 1 of those Energy cards and this attack does 20 damage plus 20 more damage; if tails, this attack does 20 damage.


Weakness:
Resistance:
Retreat:

Rarity: Common

Rocket's Entei [60 HP]
Type


Attacks:

40 Damage
Burning Tackle - Discard 1 Energy card attached to Rocket's Entei in order to use this attack. Rocket's Entei does 10 damage to itself.


Weakness:
Resistance:
Retreat:

Rarity: Rare

Pryce's Cloyster [60 HP]
Type


Attacks:

0 Damage
Clamp - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

20 damage
Shell Attack


Weakness:
Resistance:
Retreat:

Rarity: Common

Clair's Mantine [60 HP]
Type


Attacks:

10 Damage
Tackle

20 Damage
Surf


Weakness:
Resistance:
Retreat:

Rarity: Common

Clair's Blastoise [70 HP]
Type


Attacks:

20+ Damage
Hydro Blast - Flip a coin for each Energy card attached to Clair's Blastoise. This attack does 20 damage plus 10 more damage for each heads.


Weakness:
Resistance:
Retreat:

Rarity: Uncommon

Rocket's Suicune [60 HP]
Type


Attacks:

40 Damage
Quick Stream - Flip a coin. If tails, shuffle Rocket's Suicune and all Energy attached to it back into your deck.


Weakness:
Resistance:
Retreat:

Rarity: Uncommon

Jasmine's Raichu [60 HP]
Type


Attacks:

10 Damage
Tail Strike

40 damage
Thunderbolt - Discard all Energy cards attached to Jasmine's Raichu.


Weakness:
Resistance:
Retreat:

Rarity: Common

Lance's Ampharos [80 HP]
Type


Attacks:

10 Damage
Tackle

20 Damage
Hyper Beam - Flip a coin. If heads and if the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.


Weakness:
Resistance:
Retreat:

Rarity: Common

Brock's Kabutops [80 HP]
Type


Attacks:

20 Damage
Vacuum Cutter - This attack's damage isn't affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon. If the Defending Pokémon is , this attack's base damage is 40 instead of 20.


Weakness:
Resistance:
Retreat:

Rarity: Common

Bruno's Hitmonchan [60 HP]
Type


Attacks:

10x Damage
Comet Punch - Flip 4 coins. This attack does 10 damage times the number of heads.

20+ Damage
Lucky Punch - Flip a coin. If heads, this attack does 20 damage plus 30 more damage. If tails, this attack does 20 damage.


Weakness:
Resistance:
Retreat:

Rarity: Common

Chuck's Primeape [60 HP]
Type


Attacks:

10 Damage
Scratch

20+ Damage
Mad Rage - Flip a coin. If heads, this attack does 20 damage plus 10 more damage. If tails, this attack does 20 damage.


Weakness:
Resistance:
Retreat:

Rarity: Common

Chuck's Donphan [60 HP]
Type


Attacks:

10x Damage
Fury Attack - Flip 2 coins. This attack does 10 damage times the number of heads.

10 Damage
Sand Escape - Flip a coin. If heads and if your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to that Pokémon (don't apply Weakness or Resistance for Benched Pokémon).


Weakness:
Resistance:
Retreat:

Rarity: Common

Morty's Hypno [60 HP]
Type


Attacks:

10 Damage
Pound

30 Damage
Night Shade - If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to that Pokémon (don't apply Weakness or Resistance for Benched Pokémon).


Weakness:
Resistance:
Retreat:

Rarity: Common

Will's Girafarig [60 HP]
Type


Attacks:

10 Damage
Bite

20 Damage
Psybeam - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.


Weakness:
Resistance:
Retreat:

Rarity: Common

Rocket's Wobbuffet [70 HP]
Type


Attacks:

30 damage
"Zukkoke" Attack - Flip a coin. If tails, this attack does nothing and Rocket's Wobbuffet does 30 damage to one of your Benched Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.)

(Whatever "zukkoke" means... you've got me.)


Weakness:
Resistance:
Retreat:

Rarity: Rare

Rocket's Tyranitar [70 HP]
Type


Attacks:

0 Damage
Destruction Beam - Flip a coin. If heads and if the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.

30x damage
Slam - Flip 2 coins. This attack does 30 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Promo

Karen's Tyranitar [70 HP]
Type


Attacks:

10+ Damage
Stomp - Flip a coin. If heads, this attack does 10 damage plus 10 more damage. If tails, this attack does 10 damage.

30 damage
Fling - If your opponent has any Benched Pokémon, your opponent chooses one of them and switches it with the Defending Pokémon.


Weakness:
Resistance:
Retreat:

Rarity: Rare

Karen's Umbreon [60 HP]
Type


Attacks:

10+ Damage
Glare - Flip a coin. If heads, this attack does 10 damage plus 10 more damage. If tails, this attack does 10 damage.

20+ Damage
Quick Claw - Flip a coin. If heads, this attack does 20 damage plus 10 more damage. If tails, this attack does 20 damage.


Weakness:
Resistance:
Retreat:

Rarity: Rare

Morty's Murkrow [50 HP]
Type


Attacks:

0 Damage
Taunt - If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon. The Defending Pokémon is now Asleep.

20 Damage
Mean Look - During your opponent's next turn, the Defending Pokémon can't retreat. (Benching or evolveing either Pokémon ends this effect.)


Weakness:
Resistance:
Retreat:

Rarity: Rare

Prcye's Sneasel [50 HP?]
Type


Attacks:

10 Damage
Scratch

20+ Damage
Ice Claw - Flip a coin. If heads, this attack does 20 damage plus 10 more damage. If tails, the Defending Pokémon is now Asleep.


Weakness:
Resistance:
Retreat:

Rarity: Rare

Falkner's Skarmory [60 HP]
Type


Attacks:

10 damage
Peck

30 damage
Wing Cutter - Flip a coin. If tails, this attack does nothing.


Weakness:
Resistance:
Retreat:

Rarity: Rare

Bruno's Steelix [80 HP]
Type


Attacks:

??? ?0 damage
Headbutt - ??

??? ?0 damage
Rock Smash - ??


Weakness:
Resistance:
Retreat:

Rarity: ???

Falkner's Togetic [60 HP]
Type


Attacks:

0 damage
Healing Touch - Flip a coin. If heads, choose 1 of your Benched Pokémon and remove 3 damage counters from it. Then switch Falkner's Togetic with that Pokémon

20x damage
Quick Turn - Flip 2 coins. This attack does 20 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Falkner's Farfetch'd [50 HP]
Type


Attacks:

10 damage
Tackle

20 damage
Gust

(Oh please, now how unoriginal could you get? I could pull a better common card out of my [cough].)


Weakness:
Resistance:
Retreat:

Rarity: Common

Falkner's Dodrio [60 HP]
Type


Attacks:

20x damage
Triple Headbutt - Flip 3 coins. This attack does 20 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Falkner's Fearow [60 HP]
Type


Attacks:

20 damage
Drill Peck


Weakness:
Resistance:
Retreat:

Rarity: Common

Falkner's Pidgeot [60 HP]
Type


Attacks:

10 damage
Whirlwind - If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.)

20x damage
Quick Turn - Flip 2 coins. This attack does 20 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Whitney's Miltank [70 HP]
Type


Attacks:

10 damage
Defense Curl - Flip a coin. If heads, prevent all damage done to Whitney's Miltank during your opponent's next turn. (Any other effects of attacks still happen.)


Weakness:
Resistance:
Retreat:

Rarity: Common

Whitney's Lickitung [70 HP]
Type


Attacks:

10 damage
Lick - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

30 damage
Tail Strike


Weakness:
Resistance:
Retreat:

Rarity: Common

Whitney's Persian [60 HP]
Type


Attacks:

10 damage
Scratch

20x damage
Fury Swipes - Flip 3 coins. This attack does 20 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Whitney's Wigglytuff [60 HP]
Type


Attacks:

10 damage
Pound

20 damage
Inflate - Flip a coin. If heads and if the Defending Pokémon attacks Whitney's Wigglytuff during your opponent's next turn, any damage done by the attack is reduced by 20 (after applying Weakness and Resistance). (Benching either Pokémon ends this effect.)


Weakness:
Resistance:
Retreat:

Rarity: Common

Whitney's Clefable [60 HP]
Type


Attacks:

20x damage
Duel Scratch - Flip 2 coins. This attack does 20 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Whitney's Furret [60 HP]
Type


Attacks:

10 damage
Scratch

20x damage
Duel Scratch - Flip 2 coins. This attack does 20 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Morty's Noctowl [60 HP]
Type


Attacks:

0 damage
Scan - Look at your opponent's hand. (?)

20x damage
Doulbe Headbutt - Flip 2 coins. This attack does 20 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

(Yes, you saw it correctly, it has a fighting WEAKNESS, but no fighting resistance.)

Chuck's Tauros [60 HP]
Type


Attacks:

20 damage
Tackle

40 damage
Take Down - Chuck's Tauros does 20 damage to itself.


Weakness:
Resistance:
Retreat:

Rarity: Common

Chuck's Granbull [60 HP]
Type


Attacks:

0 Damage
Roar - Flip a coin. If heads and if your opponent has any Benched Pokémon, your opponent chooses one of them and switches it with the Defending Pokémon.

10+ damage
Fang Rage - For each damage counter on Chucke's Granbull, flip a coin. This attack does 10 damage plus 10 more damage for each heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Clair's Dragonite [70 HP]
Type


Attacks:

20 Damage
Body Slam - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.


Weakness:
Resistance:
Retreat:

Rarity: Common

Bruno's Ursaring [60 HP]
Type


Attacks:

10 Damage
Strike

10+ damage
Mega Pound - Flip a coin. If heads, this attack does 10 damage plus 20 more damage and the Defending Pokémon is now Paralyzed. If tails, this attack does 10 damage.


Weakness:
Resistance:
Retreat:

Rarity: Common

Lance's Dragonite [70 HP]
Type


Attacks:

30x Damage
Slam - Flip 2 coins. This attack does 30 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Bugsy's Butterfree [60 HP]
Type


Attacks:

10 Damage
Whirlwind - Flip a coin. If heads and if your opponent has any Benched Pokémon, your opponent chooses one of them and switches it with the Defending Pokémon.


Weakness:
Resistance:
Retreat:

Rarity: Common

Bugsy's Pinsir [60 HP]
Type


Attacks:

10 Damage
Cut

20x Damage
Double Slash - Flip 2 coins. This attack does 20 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Bugsy's Ledian [60 HP]
Type


Attacks:

10 Damage
Tackle

10x Damage
Comet Punch - Flip 4 coins. This attack does 10 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Erika's Jumpluff [60 HP]
Type


Attacks:

10x Damage
Soak - Flip 2 coins. This attack does 10 damage times the number of heads. Then remove the same number of damage from Erika's Jumpluff, if it has any.


Weakness:
Resistance:
Retreat:

Rarity: Common

Janine's Arbok [60 HP]
Type


Attacks:

10 Damage
Wrap - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.


Weakness:
Resistance:
Retreat:

Rarity: Common

Janine's Venomoth [60 HP]
Type


Attacks:

10 Damage
Magic Powder - Flip a coin. If heads, the Defending Pokémon is now Asleep, Confused, Paralyzed or Poisoned (your choice).

30 Damage
Speed Tackle - Flip a coin. If tails, this attack does nothing.


Weakness:
Resistance:
Retreat:

Rarity: Common

Janine's Weezing [60 HP]
Type


Attacks:

10 Damage
Smog - Flip a coin. If heads, the Defending Pokémon is now Posioned.


Weakness:
Resistance:
Retreat:

Rarity: Common

Janine's Crobat [60 HP]
Type


Attacks:

0 Damage
Confuse Ray - Flip a coin. If heads, the Defending Pokémon is now Confused.

30 Damage
Dive Bomb - Does 10 damage to each player's Benched Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.) (????)


Weakness:
Resistance:
Retreat:

Rarity: Common

Jasmine's Magneton [60 HP]
Type


Attacks:

30 Damage
Sonicboom - Don't apply Weakness or Resistance for this attack. (Any other effects that would happen after applyweakness and Resistance still happen.)


Weakness:
Resistance:
Retreat:

Rarity: Common

Jasmine's Electabuzz [50 HP]
Type


Attacks:

10 Damage
Punch

30 Damage
Thunderpunch - Flip a coin. If tails, Jasmine's Electabuzz does 10 damage to itself.


Weakness:
Resistance:
Retreat:

Rarity: Common

Jasmine's Jolteon [60 HP]
Type


Attacks:

20 Damage
Swift - This attack's damage isn't affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon.


Weakness:
Resistance:
Retreat:

Rarity: Common

Lt. Surge's Lanturn [60 HP]
Type


Attacks:

20 Damage
Spark - If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)


Weakness:
Resistance:
Retreat:

Rarity: Common

(Oh please. This is just Jungle Pikachu with 10 more HP and 1 more retreat cost. Booooooring.)

Rocket's Raikou [60 HP]
Type


Attacks:

30 Damage
Raising Thunder - Flip a coin. If heads and if your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. If tails and if you have any Benched Pokémon, choose 1 of them and this attack does 20 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)


Weakness:
Resistance:
Retreat:

Rarity: Rare

Clair's Gyarados [60 HP]
Type


Attacks:

0 Damage
Wrap - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

30+ Damage
Mega Flail - Flip a coin. If heads, this attack does 30 damage plus 10 more damage. If tails, this attack does 30 damage and Clair's Gyarados does 10 damage to itself.


Weakness:
Resistance:
Retreat:

Rarity: Common

Clair's Politoed [60 HP]
Type


Attacks:

20+ Damage
Water Kick - Flip a coin. If heads, this attack does 20 damage plus 20 more damage. If tails, this attack does 20 damage.


Weakness:
Resistance:
Retreat:

Rarity: Common

Misty's Lapras [60 HP]
Type


Attacks:

20+ Damage
Ocean Aura - Flip a coin. If heads, remove 1 damage counter from each of your Pokémon with damage on it.

30 Damage
Ice Floe - You can't use this attack during your next turn.


Weakness:
Resistance:
Retreat:

Rarity: Common

(Yes, it has a fighting resistance.)

Lance's Gyarados [70 HP]
Type


Attacks:

0 Damage
Wrap - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

30 Damage
Long Snap - If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)


Weakness:
Resistance:
Retreat:

Rarity: Common

Lance's Kingdra [70 HP]
Type


Attacks:

10 Damage
Slap

20+ Damage
Aqua Wave - Flip 2 coins. This attack does 20 damage plus 20 more damage for each heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Morty's Ninetails [60 HP]
Type


Attacks:

0 Damage
Gather Fire - Flip 3 coins. For each heads, choose 1 ENergy card from your discard pile and put it into your hand. (???)

20 Damage
Warm Flame - The Defending Pokémon is now Asleep.


Weakness:
Resistance:
Retreat:

Rarity: Common

Blaine's Typhlosion [70 HP]
Type


Attacks:

10 Damage
Tackle

30 Damage
Blast - Discard 1 Energy card attached to Blaine's Typhlosion in order to use this attack. If your opponent has any Benched Pokémon, your opponent chooses one of them and switches it with the Defending Pokémon.


Weakness:
Resistance:
Retreat:

Rarity: Common

Karen's Magmar [60 HP]
Type


Attacks:

10 Damage
Tackle

30 Damage
Ember - Discard 1 Energy card attached to Karen's Magmar in order to use this attack.


Weakness:
Resistance:
Retreat:

Rarity: Common

Karen's Flareon [60 HP]
Type


Attacks:

20 Damage
Fire Tackle


Weakness:
Resistance:
Retreat:

Rarity: Common

Lance's Charizard [70 HP]
Type


Attacks:

40 Damage
Flamethrower - Discard 1 Energy card attached to Lance's Charizard in order to use this attack.


Weakness:
Resistance:
Retreat:

Rarity: Common

Morty's Gengar [70 HP]
Type


Attacks:

0 damage
Hypnosis - The Defending Pokémon is now Asleep.

0 damage
Curse - If Morty's Gengar has any damage counters on it, move 1 damage counter from Morty's Gengar onto the Defending Pokémon. (????)


Weakness:
Resistance:
Retreat:

Rarity: Common

Morty's Misdreavus [50 HP]
Type


Attacks:

20 damage
Hypnosis - The Defending Pokémon is now Asleep.


Weakness:
Resistance:
Retreat:

Rarity: Common

Sabrina's Xatu [70 HP]
Type


Attacks:

0 damage
Teleport - If you have any Benched Pokémon, choose 1 of them and switch it with Sabrina's Xatu.

10+ damage
Psypeck - Flip a coin. If heads, this attack does 10 damage plus 30 more damage. If tails, this attack does 10 damage.


Weakness:
Resistance:
Retreat:

Rarity: Common

Sabrina's Espeon [60 HP]
Type


Attacks:

0 damage
Sun Flash - If the Defending Pokémon attacks Sabrina's Espeon during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.

10x damage
Psywave - This attack does 10 damage times the number of Energy cards on the Defending Pokémon.


Weakness:
Resistance:
Retreat:

Rarity: Common

Will's Slowbro [60 HP]
Type


Attacks:

0 damage
Amnesia - Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.

20 damage
Psybeam - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.


Weakness:
Resistance:
Retreat:

Rarity: Common

Will's Jynx [50 HP]
Type


Attacks:

0 damage
Kiss - The Defending Pokémon is now Asleep.

10+ damage
Meditate - Does 10 damage plus 10 more damage for each damage counter on the Defending Pokémon.


Weakness:
Resistance:
Retreat:

Rarity: Common

Will's Xatu [50 HP]
Type


Attacks:

10 damage
Tackle

10+ damage
Psychic Ray - Does 10 damage plus 10 more damage for each Pokémon on your opponent's Bench. (????)


Weakness:
Resistance:
Retreat:

Rarity: Common

Will's Slowking [70 HP]
Type


Attacks:

20 damage
Tackle

0 damage
Telekinesis - Choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resisance still happen.)


Weakness:
Resistance:
Retreat:

Rarity: Common

Morty's Marowak [70 HP]
Type


Attacks:

20x damage
Bone Crash - Flip a coin until you get a tails. This attack does 20 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Chuck's Poliwrath [70 HP]
Type


Attacks:

30 damage
Mega Punch - Don't apply Weakness or Resistance for this attack. (Any other effects that would happen after applyweakness and Resistance still happen.)


Weakness:
Resistance:
Retreat:

Rarity: Common

Chuck's Rhydon [60 HP]
Type


Attacks:

20 damage
Drill Horn - Flip a coin. If heads and if your opponent has any Benched Pokémon, choose 1 of them and this attack does 20 damage to that Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) (????)


Weakness:
Resistance:
Retreat:

Rarity: Common

Bruno's Machamp [80 HP]
Type


Attacks:

50x damage
Double Punch - Flip 2 coins. This attack does 50 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Bruno's Hitmonlee [80 HP]
Type


Attacks:

10 damage
Kick

30 damage
Super Kick - Don't apply Weakness or Resistance for this attack. (Any other effects that would happen after applyweakness and Resistance still happen.)


Weakness:
Resistance:
Retreat:

Rarity: Common

Bruno's Hitmontop [60 HP]
Type


Attacks:

0 damage
Focus Energy - During your next turn, Bruno's Hitmontop's Skinning Head attack's base damage is 40 instead of 20.

20 damage
Spinning Head - Flip a coin. If heads and if you have and Benched Pokémon, choose 1 of them and switch it with Bruno's Hitmontop.


Weakness:
Resistance:
Retreat:

Rarity: Common

Lance's Aerodactyl [60 HP]
Type


Attacks:

10 damage
Bite

40 damage
Random Bite - Flip a coin. If tails, Lance's Aerodactyl does 20 damage to itself. (????)


Weakness:
Resistance:
Retreat:

Rarity: Common

Bugsy's Scizor [60 HP]
Type


Attacks:

10 damage
Cut

20+ damage
Snippers - Flip a coin. If heads, this attack does 20 damage plus 10 more damage. If tails, this attack does 20 damage.


Weakness:
Resistance:
Retreat:

Rarity: Rare

Jasmine's Steelix [80 HP]
Type


Attacks:

0 damage
Wrap - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

20x damage
Iron Tail - Flip a coin until you get a tails. This attack does 20 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Rare

Bruno's Steelix [80 HP]
Type


Attacks:

10 damage
Tackle

20+ damage
Rock Throw - Flip a coin. If heads, this attack does 20 damage plus 20 more damage. If tails, this attack does 20 damage.


Weakness:
Resistance:
Retreat:

Rarity: Rare

Falkner's TM01
Trainer (Technical Machine)

0 Damage
Quick Dive - Flip a coin. If heads, choose 1 of your opponent's Pokémon. This attack does 30 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resisance still happen.)

[TM Rule: Attach this TM to a Pokémon with Falkner in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Falkner's TM02
Trainer (Technical Machine)

40 Damage
Slash Turn - Flip a coin. If heads, discard* all Energy cards attached to the Pokémon that this HM is attached to.

[TM Rule: Attach this TM to a Pokémon with Falkner in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

(Side note: the translations mentions removal of Energy cards from that Pokémon, but I'm not sure if it was to discard them, or to just return them to your hand. I chose discard since it seems like the more logical drawback.)

Bugsy's TM01
Trainer (Technical Machine)

20+ Damage
Fury Cutter - Flip 4 coins. This attack does 20 damage plus 10 more damage is exactly 1 is heads, or 20 more damage is exactly 2 are heads, or 40 more damage if exactly 3 are heads, or 80 more damage is all 4 are heads.

[TM Rule: Attach this TM to a Pokémon with Bugsy in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Bugsy's TM02
Trainer (Technical Machine)

30 Damage
Super Drain - Flip a coin. If heads, remove a number of damage counters from the Pokémon that Bugsy's TM02 is attached to equal to the damage done to the Defending Pokémon (after applying Weakness and Resistance). If the Pokémon Bugsy's TM02 is attached to has fewer damage counters than that, remove them all.

[TM Rule: Attach this TM to a Pokémon with Bugsy in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Whitney's TM01
Trainer (Technical Machine)

0 Damage
Shake - Flip a coin. If heads, ???? (???? energy, if ????, then this attack fails). ???? remove damage counter ?????.

[TM Rule: Attach this TM to a Pokémon with Whitney in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Whitney's TM02
Trainer (Technical Machine)

30x Damage
Triple Slap - Flip 3 coins. This attack does 30 damage times the number of heads.

[TM Rule: Attach this TM to a Pokémon with Whitney in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Morty's TM01
Trainer (Technical Machine)

50 Damage
Dream Eater - You can't use this attack unless the Defending Pokémon is Asleep.

[TM Rule: Attach this TM to a Pokémon with Morty in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Morty's TM02
Trainer (Technical Machine)

0 Damage
Recover - Discard 1 Energy card attached to the Pokémon Morty's TM02 is attached to in order to remove all Pokémon from that Pokémon. (????)

[TM Rule: Attach this TM to a Pokémon with Morty in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Jasmine's TM01
Trainer (Technical Machine)

0 Damage
Healing Flash - Flip a coin. If heads, remove up to 3 damage counters from any of your Pokémon. If tails, your opponent removes up to 3 damage counters from any of their Pokémon. (????)

[TM Rule: Attach this TM to a Pokémon with Jasmine in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

(Side note: the translations mentions removal of damage counters from Pokémon, but I'm not sure if it's 3 damage counters, or from 3 Pokémon, or from either your or your opponent's Pokémon. This however I feel is the more ideal translation of the attack.)

Jasmine's TM02
Trainer (Technical Machine)

40 Damage
Thunderbite - Flip a coin. If tails, the Pokémon that Jasmine's TM02 is attached to does 20 damage to itself.

[TM Rule: Attach this TM to a Pokémon with Jasmine in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Lance's TM02
Trainer (Technical Machine)

70 Damage
Giant Tail - Flip a coin. If tails, this attack does nothing.

[TM Rule: Attach this TM to a Pokémon with Jasmine in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Pokémon Reverse
Trainer

Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.

Rarity: Common

Energy Reclamation
Trainer

Flip 3 coins. For each heads, choose 1 energy card from your discard pile and return it to your hand.

Rarity: Common

Falkner's Delibird [50 HP]
Type


Attacks:

10 damage
Peck

0 damage
Reaching Out - Discard all Energy cards attached to Falkner's Delibird in order to use this attack. Search your deck for any Trainer card and show the card to your opponent. Put that card into your hand. Shuffle your deck afterwards.


Weakness:
Resistance:
Retreat:

Rarity: Common

Bugsy's Beedrill [60 HP]
Type


Attacks:

10x Damage
Miniedle - Flip 2 coins. This attack does 10 damage times the number of heads.

30x Damage
Twineedle - Flip 2 coins. This attack does 30 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

Jasmine's Ampharos [70 HP]
Type


Attacks:

30+ damage
Thunderpunch - Flip a coin. If heads, this attack does 30 damage plus 20 more damage. If tails, this attack does 30 damage and Jasmine's Ampharos does 20 damage to itself.


Weakness:
Resistance:
Retreat:

Rarity: Common

Pryce's Dewgong [60 HP]
Type


Attacks:

10x Damage
Doubleslap - Flip 2 coins. This attack does 10 damage times the number of heads.

20 damage
Ice Beam - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.


Weakness:
Resistance:
Retreat:

Rarity: Common

Pryce's Lapras [60 HP]
Type


Attacks:

0 Damage
Sing - Flip a coin. If heads, the Defending Pokémon is now Asleep.

10 damage
Snowpack - Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.)


Weakness:
Resistance:
Retreat:

Rarity: Common

Pryce's Articuno [70 HP]
Type


Attacks:

30 damage
Frostbite - The Defending Pokémon is now Asleep.


Weakness:
Resistance:
Retreat:

Rarity: Common

Pryce's Piloswine [60 HP]
Type


Attacks:

0 damage
Snowpack - Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.)

30 Damage
Take Down - Pryce's Piloswine does 10 damage to itself.


Weakness:
Resistance:
Retreat:

Rarity: Common

Pryce's Delibird [50 HP]
Type


Attacks:

0 damage
Throw - For each of your opponent's Pokémon, flip a coin. If heads, this attack does 10 damage to that Pokémon. Don't apply Weakness or Resistance.


Weakness:
Resistance:
Retreat:

Rarity: Common

Clair's Jynx [50 HP]
Type


Attacks:

10 Damage
Slap

10+ Damage
Doubtful Kiss - Flip a coin. If heads, this attack does 10 damage plus 10 more damage and the Defending Pokémon is now Confused. If tails, this attack does 10 damage.


Weakness:
Resistance:
Retreat:

Rarity: Uncommon

Clair's Kingdra [70 HP]
Type


Attacks:

10 Damage
Slap

30+ Damage
Fin Flick - Flip 2 coins. This attack does 30 damage plus 10 more damage for each heads.


Weakness:
Resistance:
Retreat:

Rarity: Uncommon

Lt. Surge's Raichu [60 HP]
Type


Attacks:

10 Damage
Tackle

20 Damage
Thundershock - Flip a coin. If heads the Defending Pokémon is now Paralyzed.


Weakness:
Resistance:
Retreat:

Rarity: Common

Erika's Bellossom [70 HP]
Type


Attacks:

30x Damage
Flower Cutter - Flip 3 coins. This attack does 30 damage times the number of heads.


Weakness:
Resistance:
Retreat:

Rarity: Common

(Yes, it has a Water resistance. Cool, huh?)

Janine's Ariados [60 HP]
Type


Attacks:

0 Damage
String Shot - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

20 Damage
Poison Sting - The Defending Pokémon is now Poisoned.


Weakness:
Resistance:
Retreat:

Rarity: Common

Janine's Shuckle [50 HP]
Type


Attacks:

10 Damage
Tackle

20 Damage
Wrap - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.


Weakness:
Resistance:
Retreat:

Rarity: Common

Misty's Quagsire [60 HP]
Type


Attacks:

10 Damage
Tackle

20 Damage
Dizzy Punch - Flip a coin. If heads, during your opponent's next turn, the Defending Pokémon can't attack Misty's Quagsire. (Benching either Pokémon ends this effect.)


Weakness:
Resistance:
Retreat:

Rarity: Uncommon

Brock's Omastar [70 HP]
Type


Attacks:

0 Damage
Spin - If your opponent has any Benched Pokémon, choose 1 of them and switche it with the Defending Pokémon.

20 Damage
Poison Sting - Flip a coin. If heads, the Defending Pokémon is now Poisoned.


Weakness:
Resistance:
Retreat:

Rarity: Common

Blaine's Magcargo [60 HP]
Type


Attacks:

10+ Damage
Fire Roll - Flip a coin. If heads, this attack does 10 damage plus 10 more damage. If tails, this attack does 10 damage.

20 Damage
Flame Vent - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.


Weakness:
Resistance:
Retreat:

Rarity: Common

Will's Exeggutor [60 HP]
Type


Attacks:

40 damage
Egg Tackle - Flip a coin. If tails, Will's Exeggutor does 20 damage to itself.


Weakness:
Resistance:
Retreat:

Rarity: Common

Will's Espeon [60 HP]
Type


Attacks:

10 damage
Tackle

30 damage
Psybeam - Flip a coin. If heads, the Defending Pokémon is now Confused.


Weakness:
Resistance:
Retreat:

Rarity: Common

Koga's Crobat [60 HP]
Type


Attacks:

10 Damage
Tackle

10 Damage
Poison Leech - Remove a number of damage counters from Koga's Crobat equal to the damage fone to the Defending Pokémon (after applying Weakness and Resistance). The Defending Pokémon is now Poisoned.


Weakness:
Resistance:
Retreat:

Rarity: Common

(Yes, is uses fighting energy in its attack.)

Koga's Forretress [60 HP]
Type


Attacks:

10 Damage
Tackle

40 Damage
Take Down - Koga's Forretress does 20 damage to itself.


Weakness:
Resistance:
Retreat:

Rarity: Common

(Yes, is uses fighting energy in its attack.)

Chuck's TM01
Trainer (Technical Machine)

20+ Damage
Dynamic Punch - Flip a coin. If heads, this attack does 20 damage plus 20 more damage and the Defending Pokémon is now Confused. If tails, this attack does 20 damage.

[TM Rule: Attach this TM to a Pokémon with Chuck in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Chuck's TM02
Trainer (Technical Machine)

40 Damage
Take Down - The Pokémon that Chuck's TM02 is attached to does 20 damage to itself.

[TM Rule: Attach this TM to a Pokémon with Chuck in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Pryce's TM01
Trainer (Technical Machine)

30 Damage
Blizzard - Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokémon. If tails, this attack does 10 damage to each of your Benched Pokémon. (Don't apply Weakness or Resistance for Benched Pokémon.)

[TM Rule: Attach this TM to a Pokémon with Pryce in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Pryce's TM02
Trainer (Technical Machine)

30 Damage
Freeze Ray - Flip a coin. If heads, the Defending Pokémon is now Paralyzed.

[TM Rule: Attach this TM to a Pokémon with Pryce in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Clair's TM01
Trainer (Technical Machine)

50 Damage
Dragon Punch - Flip a coin. If heads, the Defending Pokémon is now Paralyzed. If tails, this attack does nothing (not even damage).

[TM Rule: Attach this TM to a Pokémon with Clair in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Clair's TM02
Trainer (Technical Machine)

40 Damage
Fry Beam - Flip 2 coins. If both are heads and if the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it. If any are tails, this attack does nothing (not even daamage).

[TM Rule: Attach this TM to a Pokémon with Clair in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Janine's TM01
Trainer (Technical Machine)

0 Damage
Toxic - The Defending Pokémon is now Poisoned. Your opponent now puts 2 damage counters instead of 1 on the Defending Pokémon after each player's turn (even if it was already Poisoned).

[TM Rule: Attach this TM to a Pokémon with Janine in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon

Janine's TM02
Trainer (Technical Machine)

30 Damage
Poison Punch - Return all energy attached to the Pokémon Janine's TM02 is attached to to your hand. (????)

[TM Rule: Attach this TM to a Pokémon with Janine in its name. At the end of turn, discard this card. As long as this card is attached to a Pokémon, that Pokémon can use this attack.]

Rarity: Uncommon


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